Finding Avalon: The Quest of a Chaosbringer Vol. 3 Review

Tags: Action, Adventure, Fantasy, Drama, Mystery, School Life, Isekai

Sub-Tags: Villain, Weak lead, Dungeons, Video Games, Game Elements, Romantic Subplot

Cover Illustration for Volume 3

Synopsis:

The Battle of the Classes draws near, and students must compete inside the dungeon for a weeklong exam to prove their superiority. Rising above their past defeats at the hands of the elitist bullies of the upper classes, the brave Class E students devise a cunning game plan to maximize their odds. Luckily, they have a secret trump card—Piggy, the overweight and overpowered former villain. His orders are “Tag along with the upper classes, and try not to embarrass us!” This is perfect for Piggy, not being a fan of the limelight! He can use this opportunity to get to meet the diva of class A, his game-era crush, as well as share diet tips with a newfound armored friend—but a spy in his class is determined to unearth his secrets. That’s the least of his problems, as the mastermind of Class B threatens the students of every class. Little does Piggy know that his greatest battle awaits him! (Source: J-Novel Club)

Class E’s Race to the Deepest Level!

With Finding Avalon’s second instalment providing Piggy with much-needed allies, the latest volume will test everything Piggy has learnt as the Battle of the Classes begins.

As one of the most major events in the original game version of Dungeon Explorer Chronicles, The Battle of the Classes makes this volume the most important of the series to date. Set up like an exam, the event serves as the first marker within the academy to decide status and power, both needed by Piggy and the rest of Class E. 

Piggy’s role in the battle is to act as Class E’s dungeon diver. Under the estimation of Class E’s leaders, the role is not an important one, and all Piggy has to do is travel far enough through the dungeon to ensure that they don’t get disqualified. Unfortunately, things in fiction are never quite so easy, and Piggy is put on the same team as Class B’s villain, Suou, the heir to the sainthood, Sera, and several Class D thugs. 

With Class D’s less-than-subtle antics and the foreshadowing of Suou’s scheme on the horizon, Piggy’s passages give him a lot to do as well as add a nice touch of tension to an event that’s been name-dropped since the very start of the series. 

To go alongside an already action-packed volume, without the class president or his family by his side, the story also has Piggy trying to make some new allegiances with the continuance of Tenma and Kuga’s storyline. 

Tenma is one of the few rays of hope in an extraordinarily cruel world. Owing to similar bodily circumstances, Piggy and Tenma quickly bond over the different dieting techniques they’ve used. As the volume speeds forward, however, it becomes clear that the bond between them stems from more than just their weight. Tenma is a truly upstanding character. She doesn’t act like the other nobles in the series and uses her judgement to know who to trust and support. This plays well for Piggy, as her friendship will lead to an easier ride through the ranks in the future. 

As for Kuga, Piggy’s interactions with her lead to a fraught and shaky alliance. Deciding that having her onside is better than not, the time the two of them spend together raises her suspicions of him even further, and once they get back on the surface, it’ll be interesting to see how the author will handle the inevitable interrogation. 

With the third volume signifying the end of the series’ first major event, the author has succeeded in keeping the story fresh and the action on point. This success is largely due to the volume’s uptake in tension. As several antagonists enter the fray, Piggy’s knowledge of the game is tested like never before. Moreover, the continued development of characters such as Tenma and Kuga helps provide a well-rounded read to the story overall. 

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the third volume of this series digitally on the J-Novel Club website.

Reincarnated Into a Game as the Hero’s Friend: Running the Kingdom Behind the Scenes Vol. 1 Review

Tags: Action, Fantasy, Drama, School Life, Isekai

Sub-Tags: Game Elements, Video Games, Romantic Subplot, Strategy

Cover Illustration for Volume 1

Synopsis:

Someday, the hero Mazel will battle the Demon Lord with the fate of the realm at stake. But until that day…he better be carrying plenty of potions! While the hero is off saving the kingdom, it’s up to Lord Werner—a Japanese office worker reincarnated into the world of a classic RPG—to keep the rest of the world from becoming collateral damage. There’s no hero, luminary, or warrior of light who doesn’t need a friend like Werner! But can he truly defy the flames of fate and change the bittersweet ending of the game? (Source: Seven Seas)

Behind the Scenes: Defeating a Demon Lord!

Written by Yuki Suzuki and illustrated by Sanshouuo, Seven Seas’ latest light novel title looks at the hero’s party’s journey from a different perspective.

Reincarnated Into a Game as the Hero’s Friend takes a look at who helps save the world whilst the hero is busy saving a kingdom or going on a quest. Spinning the life of Lord Werner, the story follows his exploits as he tries to survive the world of a classic RPG whilst maybe even saving a few lives along the way.

Trouble with the Plot

From an initial event that solidifies Werner as different from others within the fantasy world to the classic training arc featuring well-known methods from Earth, Reincarnated Into a Game follows all the hallmarks of a typical isekai series. Whilst not necessarily a bad thing, as there’s still merit in the generic, my problems with this series start almost from the word go.

As a writer, Yuki Suzuki seems to be the type to get caught in their own flights of fancy. All too often, the story’s good rhythm is disturbed by the baffling choices made for conveying background information. Instead of being brought up when necessary, the series sometimes takes 20-page detours, just enough time to forget why the information was important in the first place.

Moreover, despite displaying a talent for the descriptive, the story tends to focus on the wrong things. A masterclass on the differences between Western and Japanese nobility is all well and good, but it shouldn’t take precedence over ascertaining the fear felt within the general populace. In volume one, the demon’s first assault on a town is left as a mere footnote. Where a vivid picture painted to show the public’s suffering when those to protect them aren’t around should be shown, we’re given a small sentence that tells us nothing. 

Sparks and Changes

Whilst the journey through the plot of the novel is a thorny one, there are still numerous moments of enjoyment to be found throughout. These flashes of inspiration usually come through in its subplots.

By the end of the instalment, a theme of romance begins to blossom between Werner and a member of a rival house. Based on a change in pre-conceived notions, Werner’s development as both a statesman and fighter throughout the story brings the subdued interest of Lady Hermine. Sparks of mere words spoken between the two slowly change into meaningful conversations and a chance for the two of them to get to know each other.

Furthermore, the end of the volume reveals to the protagonist that there are differences between the world he currently inhabits and the original game world. These revelations bring with them positive possibilities for the series’ future. With the protagonist unable to correctly predict future events, it’ll force him to think on his feet and act more cautiously as danger nears.

Unfortunately, whilst the first outing of Reincarnated Into a Game as the Hero’s Friend sported some well-thought-out subplots, the author’s tendency to wander from the main storyline left me out in the cold on this occasion. But, If you like a story that takes a detailed look at Western and Japanese noble societies, then maybe this series is for you.

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You can read the first volume of this series physically and digitally through the distributors listed on the Seven Seas website.

The Water Magician Vol. 1 Review

Tags: Action, Adventure, Fantasy, Isekai

Sub-Tags: OP, Strong Lead, Dungeons, Romantic Subplot, Comedic Undertone

Cover Illustration for Volume 1

Synopsis:

Ryo is delighted to be reincarnated into the fantastical world of Phi, where he thinks he’ll get to live a quiet life learning to use his newfound water magic. Going with the flow here, however, means something very different. Ryo is immediately pitted against the wild lands he winds up in and the slew of deadly monsters that call the remote subcontinent home. You’d think he’d forget about taking it easy when he’s stuck fighting for his life, but lucky for Ryo, he’s naturally optimistic, clever, and blessed with the hidden “Eternal Youth” trait. Twenty years pass in the blink of an eye, and each encounter along the way pushes him one step closer to the pinnacle of human magic. Little does he realize that’s only the opening chapter of his tale. A fateful meeting soon thrusts Ryo to the forefront of history, forever changing the course of his life… Thus begins the adventures of the strongest water magician the world has ever seen—who also likes to do things at his own pace! (Source: J-Novel Club)

A Water Magician Ventures Forth!

Written by Tadashi Kubou and illustrated by Nokito, The Water Magician is the latest fantasy extravaganza to join the J-Novel Club line-up.

Following the story of Ryo, the opening instalment finds him newly reincarnated into the fantasy world of Phi. Hoping for the slow life of his dreams, he’s given a house in the middle of the forest. The perfect place for practising water magic and allowing him to return to nature.

Twenty years pass in the blink of an eye, and an unexpected visitor to the forest opens him up to a whole new world. Venturing forth into civilisation, Ryo’s about to discover all the world of Phi has to offer.

A Battle of Basics

Practice makes perfect should be the motto of this series. As Ryo arrives in Phi for 20 years of isolation, the first half of the volume dedicates itself to showing the protagonist as he learns the intricate details of the fantasy world in which he now presides.

World-building can be a difficult aspect to pull off, especially at length, but the author’s confidence in their writing shines through, creating an immersive and interesting fantasy setting. From how Ryo builds his magic abilities to the types of monsters he fights throughout the Forest of Rondo, they each add important elements towards creating a vibrant and interactive world.

The author’s work on Phi’s magic system is a particular highlight. With foundations based on physics, it grounds the abilities in an understandable way and forces the protagonist to build every spell he creates from the ground up. Without a clear understanding of water molecules, Ryo’s magic would never get off the ground.

Furthermore, the story knows how to pace Ryo’s growth and when to move on to the next aspect. Ryo’s status as an overpowered protagonist doesn’t come without effort. Only after mastering something is he able to move on. For example, it’s only after he’s mastered the basics of water and ice magic that he’s allowed to train alongside the forest’s Fairy King. It gives credence to his eventual strong abilities that are often explained in isekai light novels simply through their reincarnation.

Towards Civilisation

Upon mastering his craft, the second half of the novel sees Ryo’s fantasy adventures open up at the arrival of Abel. A high-level adventurer from the neighbouring kingdom, he serves as the impetus in getting Ryo to venture beyond his domain.

Their journey to the Knightley Kingdom is a pleasant read. Ryo and Abel become fast friends bantering together regardless of whether they’re setting up campfires or battling Harpy Queens.

The volume ends with Ryo entering into the town of Lune. A typical medieval fantasy town, the promise of dungeons and political schemes shows a bright future for the series ahead.

Overall, The Water Magician’s first volume provides an excellent foundation for the series. Its focus on world-building is a boon both for the story’s present and its future, as the author has created a vivid world teeming with intricacies. Additionally, what scenes we do get with other characters holds promise. Abel and Ryo’s fun back and forth gives a sneak preview into how additional characters will be dealt with in future.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the first volume of this series digitally on the J-Novel Club website.

Finding Avalon: The Quest of a Chaosbringer Vol. 2 Review

Tags: Action, Adventure, Fantasy, Drama, Mystery, School Life, Isekai

Sub-Tags: Villain, Weak Lead, Dungeons, Video Games, Game Elements, Romantic Subplot

Cover Illustration for Volume 2

Synopsis:

Betrayed and left for dead by members of the Soleil Clan, Piggy and his sister must fight against an overwhelming monster. Although they come out victorious, the battle leaves Piggy a shell of his former self. The siblings now have to dive deeper into the dungeon to enlist the help of a fiend to heal him. Piggy vows revenge on Soleil, but acting soon would put his family at risk. The only solution? A family trip to the dungeon to slaughter some monsters! Meanwhile, Akagi’s defeat has soured the mood in Class E and bolstered the rest of the school to keep them on their knees. Piggy will need to keep his true identity a secret as his classmates prepare for the Battle of the Classes. But the other students are taking notice, and something seems off about his classmate Nitta. More adventures await the overweight villain as he teams up with his beautiful classmates, fights crooked proctors, and impresses sexy ninjas! (Source: J-Novel Club)

A Glutton Faces Training Sessions and Ninjas!

Picking back up after Piggy defeats the dungeon anomaly, Finding Avalon’s sequel sees the protagonist having to buck up his ideas as important game events draw near.

After defeating such an overwhelming foe, the second instalment of the titular villain’s story sees new developments happening left, right and centre. Escaping death by the skin of his teeth has shown Piggy just how important being over-levelled is to survival in the game world and, as such, renewed his efforts to level up his entire family.

Furthermore, monsters aren’t the only thing Piggy’ll have to protect his family from. With a host of conspiracies surrounding the academy, the latest big event, The Battle of the Classes, will give Piggy ample opportunity to interact with his classmates and scope for hidden dangers, but are these dangers closer than he thinks? Downtrodden and at their lowest, Class E is hiding many secrets, including characters who might’ve come from outside the game.

Conspiracies and Corruption

Finding Avalon’s second volume confidently establishes its world-building and plot development. Starting with the enactment of Piggy’s family protection plan, it expands by showcasing yet more layers to the corrupt and conspiratorial world of DEC.

The dance with death that Piggy suffered at the hands of Volgemurt has spurred him into action, deciding to power-level his family. Trapping orcs becomes a family affair as they each head towards level 30. These fun family moments are ultimately overshadowed, however, by the seriously twisted nature of the world around them.

Throughout the first half of the novel, all sorts of corruption and conspiracies that Piggy could end up fighting against are shown – from low-level corruption and criminality amongst guild employees to the high-stakes conspiracies that lurk within the academy societies with which Piggy has to navigate on a day-to-day basis. The author makes it abundantly clear how Piggy has adapted to his new family and why he would go to such lengths to protect them.

Ready Player Two

Speaking of the academy, a plot surrounding the upcoming Battle of the Classes makes up the second half of the volume.

This plot thread holds numerous positive aspects as Piggy interacts more widely with the world beyond his family in search of allies. The class president and her roommate, Risa, are key to this change. The two of them become Piggy’s first true friends among his classmates, and their interactions during dungeon dives together make for some of the more enjoyable moments throughout the volume.

Risa, especially, makes for a good friend for Piggy. One of the many revelations throughout the volume reveals her to be a player from Japan and heralds the prospect of several players transported into the game rather than one or two. Likely to be one of the protagonist’s only player allies, they serve an important function to each other. The ability to talk about the game, its future, and its differences without repercussions.

The end of the volume reveals yet another player within the DEC world. Unlike Risa, however, their view of the world as a game and complete contempt for the characters within will likely have them and Piggy at odds at some point in the series.

By building and expanding on the world fostered in its opening act and deepening the motivations of the characters within it, Finding Avalon’s sequel makes for an excellent addition to the series.

Key to its continued improvement relies mainly on the storylines expanding the world’s corruption and those looking at other players within the game. Risa’s introduction is a particular highlight as she adds a new level of fun not seen in the first volume.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the second volume of this series digitally on the J-Novel Club website.

Fake Saint of the Year: You Wanted the Perfect Saint? Too Bad! Vol. 4 Review

Tags: Action, Adventure, Fantasy, Comedy, School Life, Villainess, Isekai

Sub-Tags: Otome, Game Elements, Misunderstandings, Romantic Subplot

Cover Illustration for Volume 4

Synopsis:

Ellize gave her life to save Verner’s and rid the world of the witch for good—or so she thought! Unfortunately, while the poor people of the royal capital are grieving the loss of their beloved (fake) saint, the witch’s curse strikes again! A giant abomination that contains the darkest emotions of all the previous witches materializes and marches on toward Ellize’s final resting place. But who else can save Fiori from the strongest, most wicked foe in its history if not for its greatest (fake) saint? Bear witness to the true ending of Kuon no Sanka in the last volume of this thrilling comedy, followed by a collection of short stories! (Source: J-Novel Club)

The Fake Saint’s Final Threat!

Reaching its epic conclusion, the final volume of Fake Saint of the Year finds the cast of Kuon no Sanka facing their toughest opponent yet.

In the final volume, things aren’t looking good for the citizens of Fiori. The (fake) saint is dead, and the grievances of the saints throughout history have grown form into the most all-mighty witch. With their greatest light extinguished and tragedy and sorrow engulfing the world, who will save Fiori in its time of need?

The Brightest Timeline

The saint is dead…or at least she was for the first few chapters. After dying in battle upon defeating Alexia, the end of the previous volume left the rest of the Kuon no Sanka cast at a bit of a loss as the final boss, the witch of all witches, makes an appearance ready for the grande finale.

With a big final fight on the horizon, it’s understandable that the author didn’t want to keep Ellize dead for long, not that this was in any doubt given the series’ temperament. She’s able to return with the help of a little in-universe magic, and the fight between her and the amalgamation of witches constitutes the rest of the main plot.

Taking the part of a long, drawn-out battle, the fight between them is suitably epic and grand for a final climax. Over half the novel is dedicated to the fight and sees Ellize dig deeper than ever before. The actual finishing move, however, was sappier than I would’ve liked.

The Darkest Timeline

As for the rest of the volume, the pages are filled by two feature-length extra stories. Perhaps better placed in a .5 volume and the final fight added on to volume 3, they are strong entries into the series nevertheless.

The first features Ellize as she travels to the darkest timeline and one of the original endings of the game. A type of “have your cake and eat it” situation, it achieves Fuudo’s dream of pairing off Eterna and Verner. Additionally, it provides an interesting look at the Otome world without the overpowered version of Ellize.

The second story sees Ellize go back to Japan for a few adventures. Not as strong as the first extra story, it still gives some great goodbye moments between Ellize and Proftea.

To conclude, Fake Saint of the Year’s climactic volume manages to stick the landing, creating a series filled with action, comedy and tragedy.

My only gripes about the volume come from knowing that only half the novel is focused on the main plot and that some of the extra stories could have done with a change of perspective. A look at Alexia or Eterna’s new life beyond a single line wouldn’t have gone amiss.

For anyone looking for a new Otome or villainess series to get stuck into, this series shouldn’t escape your notice.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the fourth volume of this series digitally on the J-Novel Club website.

Finding Avalon: The Quest of a Chaosbringer Vol. 1 Review

Tags: Action, Adventure, Fantasy, Drama, Mystery, School Life, Isekai

Sub-Tags: Villain, Weak Lead, Dungeons, Video Games, Game Elements, Romantic Subplot

Cover Illustration for Volume 1

Synopsis:

When a hardcore gamer downloads an update that transports him into his favorite game, Dungeon Explorer Chronicles, he expects a life of pretty girls and epic fights. He starts as a student at Adventurers’ High, the top school for budding adventurers, eager to dive into the fantastical dungeon that’s appeared in modern-day Japan. But one glance in the mirror shatters his dreams of badassery! He’s entered the game as Piggy, the love-to-hate overweight villain whose stalker-like obsession with his reluctant fiancée spells his doom. With elitist bullies roaming the school halls and cutthroat adventurers lurking in the dungeon, our hero has to act fast to lose weight and level up if he wants to survive and break free from his scripted fate. Using his peerless knowledge of the game, he’s ready to exploit every trick to become the world’s greatest unsung hero! (Source: J-Novel Club)

Piggy and the Cutthroat Dungeon World!

Piggy in the Game World

At first glance, Finding Avalon may remind you of another series featuring a titular Piggy protagonist. Other than an overweight villain facing doom, however, this series strikes its own path. Written by Akito Narusawa and illustrated by KeG, The Quest of a Chaosbringer provides a much more serious and darker tone to the genre.

The series’ plot finds its main protagonist reincarnated into the body of Piggy, one of Dungeon Explorer Chronicles’ doomed villains. Desperate to escape his fate and save his family, he develops a plan using his insider knowledge of the world’s dungeons to become stronger. Unfortunately, best-laid plans are never quite so simple. With his arrival, the plot begins to move forward and as he explores more of the world, a series of potentially deadly mysteries start coming to light. 

Concerning the first volume, the story finds Piggy starting out his new life in DEC, wherein he reveals his main goals to be steering clear of the game’s plot and keeping his new family safe. This sees two versions of Piggy come to life throughout the volume – the action-savvy family protector and the passive villain side character.

As the family protector, Piggy vows to become stronger. This part of the plot sees him become a fledgling dungeon explorer, using every possible trick from his past life to exploit the system and level up fast enough to weather any incoming storm.

Motivated by the continued survival of those he loves, the protagonist’s ingenuity is only matched by their determination as part of this persona.

As for his passive character as part of the game’s original plot, likely, controversiality among readers can quickly be put to rest given that it serves a purpose to his main goals. In a cruel world where you can never tell friend from foe, the reasons for Piggy’s inaction becomes understandable as anyone may want to exploit his skills. In the context of this volume, this is shown through the first major plot point of the game, where the hero comes face to face with elitist bullies. Whilst Piggy could solve the situation with ease, he chooses not to, given that he could draw their ire, and there’s evidence suggesting more than one reincarnate is in the world of DEC. 

Enemies, Allies and Family

Alongside clear-cut motivations, character dynamics is another strong suit of the series. Of the characters introduced in volume one, two stand out as the most important – Piggy’s sister, Kana, and his fiancé, Kaoru.

As Piggy’s sister, Kana provides a constant reminder of what he’s fighting for. Later, joining him on his dungeon quests, she differentiates herself from her brother by playing the role of the immature teenager. Decidedly reckless, she makes a good example of the dangers of becoming an adventurer, something not shown with Piggy due to his game knowledge.

Kaoru represents a more complex character dynamic within the series. As Piggy’s fiancée, she shares a sizeable past with the protagonist. Throughout the first volume, their relationship can best be described as strained. With little indication of the cause of the rift, we are left with both character’s actions in the present. With the protagonist clear in his wishes to steer clear of the obsessive allegations, it’s Kaoru who comes over as unnecessarily cruel. Her ideals of a past Piggy have clouded her vision, and when he fails to live up to her mark, she berates him. Moreover, she comes across as petty, with several instances of her spreading false rumours about the protagonist, likely in an attempt to lower his standing in class. 

Also of note in the series are the elitist bullies targeting Piggy’s class and the student council president. Whilst the bullies are the typical flavour of nasty, they do open up an underlying mystery regarding reincarnates. As for the student council president, she represents one of Piggy’s few allies outside of his family. Unwilling to believe in rumours, she’s one of the only characters to take a closer look at Piggy and see him and his skills for what they are. 

Overall, Finding Avalon’s opening instalment makes for an engaging start to the series. Where the series succeeds best is its focus on world-building and character dynamics.

Whilst the plot starts slow, the end result provides nothing but benefits for the series. Piece by piece, the world of DEC comes together, creating a cruel reality where only the powerful and ingenious can hope to survive. This, in turn, drives the understandable motivations of the protagonist, as well as sheds light on the variety of interactions he has throughout the volume.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the first volume of this series digitally on the J-Novel Club website.

Fake Saint of the Year: You Wanted the Perfect Saint? Too Bad! Vol. 3 Review

Tags: Action, Adventure, Fantasy, Comedy, School Life, Villainess, Isekai

Sub-Tags: Otome, Game Elements, Misunderstandings, Romantic Subplot

Cover Illustration for Volume 3

Synopsis:

With the royals off his back, Fudou Niito is finally free to focus on his main goal: getting rid of the witch to make sure his favorite waifu and the rest of the cast of Kuon no Sanka can finally enjoy a happy ending. Everything seems to be going according to plan at first. He’s gathered seven of the magic academy’s finest students (plus one creepy teacher) and armed them to fight the witch. But right when he’s about to put his scheme into action and send Verner and others down to the basement…his beloved Eterna suddenly goes missing! Thankfully, a trip to the neighboring pond and a little help from Profeta, the clairvoyant turtle, is all Niito needs to find her. He rescues his waifu without a hitch, but there’s just one teensy-weensy complication—Eterna has finally awakened as the saint! What’s Niito to do now that there are two saints in town?! (Source: J-Novel Club)

The Fake Saint’s Fated Battle!

The True Saint and the First Saint

Having fought off royal interference and the witch’s loyal knights, my latest review follows the Fake Saint’s story as a fated battle appears on the horizon.

As Fake Saint of the Year reaches its penultimate instalment, the story finds Elize finally ready to take action against the Witch. Unfortunately, her best-laid plans are about to go awry. Alexia’s latest scheme has shuffled the board, causing Eterna’s powers to be awakened. What’s more, the appearance of the first saint and Verner’s confession all put a spanner in the works as Elize attempts to stop the continent’s millennium of suffering. 

The third volume of Kabedondaikou’s Otome gender-bender is all about putting the final pieces into place. This starts when Eterna awakens. A shock to the titular protagonist at first, it doesn’t hinder her overall plan to have the strongest academy students weaken the witch. Things change, however, when Elize discovers the first saint whilst training her hopefuls.

An interesting addition to the series, Alfrea is the furthest thing from saintly. Whilst being a fascinating insight into the evolution of the saint’s image, she also provides much-needed information on the witch’s curse, especially given that the original witch was her mother.

Alfrea isn’t the only important source of information. Niito also discovers the truth behind the Otome Game. Confronting the scenarist, the author ultimately provides a satisfactory conclusion behind the transmigration.

The Unfortunate Witch

For the third volume’s grand finale, the focus falls on the battle between the fake saint and the witch, Alexia.

As the first volume to give major page time to Alexia, her overall mood can best be described as scared shitless – no wonder Elize had to turn to such a roundabout plan. Anybody would be willing to run away if their allies had been killed and they faced the strongest saint in recorded history. In a way, you almost feel sorry for Alexia, who has been forced into a vicious cycle where expectation and hatred ride hand in hand. 

In regards to the battle itself, it’s a team affair. What should’ve been an easy conclusion, however, is swiftly changed as Verner’s powers run wild, and the volume ends on a harrowing cliffhanger.

To conclude, Fake Saint of the Year’s latest outing continues the series’ strong writing style.

Steadying the narrative towards its conclusive battle reveals numerous highlights, including the first saint, Alfrea, and the Witch, Alexia. Both are interesting additions to the series not only because of their well-developed characters but also due to how they flesh out the Otome Game’s world-building.

With plenty of plot threads still hanging, I’m looking forward to more enjoyment of the series as it reaches its finale.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the third volume of this series digitally on the J-Novel Club website.

From Old Country Bumpkin to Master Swordsman Vol. 1 Review

Tags: Action, Adventure, Fantasy, Harem

Sub-Tags: Romantic Subplot, Old Man, OP

Cover Illustration for Volume 1

Synopsis:

Beryl Gardinant, a self-proclaimed “humble old man,” is a sword instructor at his dojo in a rural, backwater village. In his younger years, he dreamed of glory as a master swordsman, but those days are long behind him. Out of the blue, he receives a visit from a famous former pupil who brings him world-shattering news—he’s been appointed as a special instructor for the knights of the Liberion Order! With his life now turned upside down, Beryl travels to the capital and reunites with some of his former students: elite knights, an ace wizard, and even an adventurer who’s attained the highest guild rank possible. But why do they all want his tutelage?! As far as he’s concerned, they clearly don’t need him anymore. Can Beryl live up to his new position? And will he ever get a moment’s peace away from his adoring students?! (Source: J-Novel Club)

Old Man, New Adventures!

The Passive Swordsman

Having been writing reviews on this blog for a little under two years, I’ve come to find there are two different types of series – those that make an impression, either good or bad, and those that don’t. Unfortunately, From Old Country Bumpkin to Master Swordsman falls into the latter category.

Staring the ageing swordsman Beryl, the story finds him foisted into adventures down in the big metropolis when a former student whisks him away to become an instructor in the capital. From there, the plot moves around meeting old friends, reluctantly showing off his skills, or coming a cropper against fearsome foes.

Part of why this series failed to get out of the gate for me revolves around the series’ central protagonist. He comes off as extremely passive. Throughout the first volume, Beryl constantly belittles himself, referring to the fact that he’s old and past it. This is used all too often as a crutch. Viewing himself through this overly self-critical lens gives him ample reason to avoid major plot events and why it often takes the initiative of others to get him to do something other than train or run into old acquaintances. It can be exhausting waiting for Beryl to take action while the action is constantly moving in the background. 

There are some good moments to be found from the protagonist, however. They usually revolve around the conversations he has with old students and friends. Reminiscing brings out a chattier side to the protagonist, inevitably leading to a more interesting read.

The True Talents of a Master

With a protagonist who can take charge in absentia, it’s up to the women to make the plot move. The women have thus far been the best part of the novel. Ranging from soldiers, commanders, magicians and adventurers, their actions are what lead the readers and in-universe characters to realise the true extent of Beryl’s abilities.

Beryl can be quite the fighter when he wants to be, and it slowly becomes clear why all his former students are so enamoured with him. When the harem members put him up for an adventure, he excels in the challenge. In these moments, he’s cool, calm and collected, a world away from the normal version of Beryl.

Overall, whilst there are moments of potential sprinkled throughout the volume, I can conclusively say this series wasn’t for me. It comes as a shock even for me as someone who usually enjoys the typical harem series. I just couldn’t get into this one.

Personally, my problem with this series stems from the protagonist. Passive and overly self-critical, his disinterest in events causes the plot to stagnate through a loop of well-worn excuses. There are some great moments with the women of the series, but not even they could save it for me.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the first volume of this series digitally on the J-Novel Club website.

Kunon the Sorcerer Can See Vol. 1 Review

Tags: Fantasy, Comedy, Romance, School Life, Slice of Life

Sub-Tags: Strong Lead, Character Growth, Romantic Subplot

Cover Illustration for Volume 1

Synopsis:

Kunon was born blind and aims to be the first person ever to use water magic to create new eyes for himself. After five months of study, he has already surpassed his teacher, and continues to grow his talents. Not only can his magic help him sense the color, but he can also use it to make handy items and even conjure a whole cat! Word of his skills and ingenuity soon reach the court and earn him a spot as disciple to the most powerful magician in the land. But is his ultimate goal even attainable? (Source: Yen Press)

Kunon Sets Out to See!

The Boy with the Hero’s Scar

One of the latest titles in the Yen Press roster, Kunon Can See, follows the story of Kunon, one of the few to suffer from a condition known as the Hero’s Scar. A result of a lingering curse from the defeat of the demon lord, the Hero’s Scar specifically targets descendants of the original heroes, often having them born with parts of themselves missing – in Kunon’s case, he’s missing his sight. 

Kunon is quick to learn that the Hero’s Scar isn’t worth all the prestige, and suffering from a weak body and constant sympathetic sighs has left the young noble numb. His joyless demeanour makes it difficult for those around him as his views are grey. As an aside, his grey view of the world makes the first chapter a rather difficult read. Thankfully, this changes as the protagonist is introduced to magic.

With Magic Brings Life

Learning magic opens a world of endless possibilities for the suffering young noble. While only able to start off with beginner-level magic, the variation in its properties ends up helping Kunon to realise that magic can solve his biggest problem – curing his blindness by obtaining magic eyes.

With a new goal in mind, Kunon becomes a changed man. Gone is his sense of grey to make way for a happy, frivolous and mischievous young man.

As a result of his change, Kunon has been experiencing nothing but positives. Relationships with his fiancée and family have improved, and he’s able to make fun games of anything (even if this comes with a heavy scolding!). Moreover, these positives aren’t only experienced by the characters but the readers as well. Alongside Kunon’s frivolous nature comes a change in the writing to paragraphs filled with a strong comedic undertone.

Kunon Can See Too Much

As Kunon’s sense of boyish wonder continues unabated, his newfound happiness hasn’t failed to go unnoticed. His scheme of turning the royal palace into an ice rink, in particular, garners a lot of attention. Whilst this attention brings good and bad, it helps him progress, especially when members of the court sorcerers see his actions as nothing but pure potential.

The resulting meeting between the two finds Kunon’s growth expand under the expertise of Zeonly.

A rather curt member of the court sorcerers, Zeonly’s tutelage ends up being the final piece of the puzzle for Kunon. Yet another tutor to teach things outside the box, his slow but sly method of showing Kunon how to create 3D formations added magically to his already high technical attributes and strong sense of touch, finally formulating the solution to creating magic eyes.

Despite the story’s difficult beginning, Kunon Can See gets off to a strong start. Progress is the key to the volume’s success. Whilst it may not seem like it at first, every new attribute and feature ultimately ends up advancing his goal and helping to create his very own magic eyes.

Furthermore, the story showcases Kunon’s progress entertainingly. Filled with a strong comedic undertone and enjoyable characters introduced along his journey, the author successfully engages the reader into a vivid world filled with pain and pleasure in equal measure.

As the first volume leaves off with Kunon heading to magic school and his magic eyes working a little too well, there are plenty more misadventures to come for the series.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the first volume of this series both digitally and physically through the list of distributors on the Yen Press website.

Fake Saint of the Year: You Wanted the Perfect Saint? Too Bad! Vol. 2 Review

Tags: Action, Adventure, Fantasy, Comedy, School Life, Villainess, Isekai

Sub-Tags: Otome, Game Elements, Misunderstandings, Romantic Subplot

Cover Illustration for Volume 2

Synopsis:

After finding himself in a new body in the world of his favorite dating sim, Fudou Niito dedicates himself to playing the role of Ellize, the fake saint, to perfection. He’s dead set on defeating the witch and making sure his favorite heroine, Eterna, as well as the rest of the cast, get to enjoy a happy ending. Unfortunately, just when he thinks he’s finally found the perfect plan to do so, the royal families arrest him! Luckily for Niito, his previous life as a NEET means he doesn’t mind lazing around in the comfort of his cell. Verner refuses to accept his beloved saint’s arrest and rushes to the rescue! It won’t be so easy, though! How will Niito sort out this new mess?! (Source: J-Novel Club)

A Caged Fake and an Unravelling Mystery!

The Consequences of Strength in the Time of a Curse

Quelling the last supports of the former saint and once again making the continent a liveable place after centuries of its population living under the horrors of the witch’s curse, Fake Saint of the Year’s sequel has Ellize discover that there’s more than one party looking to stop her from discovering a way to stop the curse.

Upon unveiling the truth behind the curse – that saints who defeat the witch are doomed to become her- it comes as little surprise when the start of the second volume sees the higher-ups at the height of anxiety about the prospect of life under a witch version of Ellize. As a result, events from the original game are brought forward, with the continent’s kingdoms jointly deciding that Ellize should be imprisoned for her safety. What follows is a heated and in-depth debate featuring characters from all walks of life. 

On this issue, the main characters are almost equally split between keeping her caged and having peace for a relatively short period or allowing her to live freely and potentially solve the curse. It isn’t a question that can easily be solved, and the novel makes a success of this through the painstaking detail of several characters’ motivations, either built up from the first volume or first introduced here.

Moments of particular note involve the deep characterisations of King Aiz and Supple Ment. King Aiz’s flashbacks make it somewhat understandable as to why he locks Ellize up – losing the saint he loved as well as his son to the witch made him cold and utilitarian. Supple Ment’s characterisation as a result of the debate takes a more positive light. Known for being a pervert obsessed with the saint, his revealing that he’d rather see Ellize living free shows that even he has his limits. 

Under the Fate of the Unseen Hand

Eventually solving the debate through her saintly charm, the second half of the volume starts the long enthralling journey to unravelling the larger mystery of the game world turned reality and whether there’s more to the curse than meets the eye.

In an attempt to end the mystery, both versions of Niito end up on the case. The Japanese version of Niito begins his search at the Otome game’s headquarters only to find the mystery deepens further, with only the CEO unaffected by the ever-changing game scenario. By the end of the volume, their only hope lies in meeting the reclusive story’s writer.

Through this side of the mystery’s twists and turns, we’re given some of the first major insights into Niito’s original character. Strangely enough, these insights come from Niito himself. Almost in a self-deprecating way, he view’s himself as cold and detached. These views of himself translate even better under the guise of Ellize – viewing the world as nothing but a game, wanting for nothing other than to see his two favourite characters live happily, even at the cost of his own life. 

On Ellize’s side of the mystery, she plans on visiting the prophet that predicts the birth of a new saint. Whilst this doesn’t end up being all that helpful, Ellize does gain an intelligent turtle who can see the future.

Owing to the intricate and detailed world-building created in its opening story, Fake Saint of the Year’s sequel is thus able to continue to keep the story fresh by adding interesting philosophical debate and an enrapturing mystery.

Sealing the deal on the series’ strength, the second volume also focuses heavily on character and motive. King Aiz and Japanese Niito are particular highlights here, each given an in-depth look at their past and their traumas and how that dictates their decisions in the present and the future; in the case of Niito, it becomes understandable why he’d be so fixated on the happiness of two characters from a game.

Fake Saint of the Year is a rarity. Expertly mixing zany comedy, serious drama and an ever-twisting mystery, it is a series that deserves my hearty recommendation.

If you like what you read and what I do, why not consider supporting me through Ko-Fi. Any donation helps keep this site up and keep me writing.

You can read the second volume of this series digitally on the J-Novel Club website.